/*
 * file: _plugin.as
 *
 * Plugin loader.
 */
/*
 * About: MIT License
 *
 * Copyright (c) 2021 Anggara Yama Putra
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.

 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#include "_"
#include "loadingmusic2_extra"


/*
 * method: PluginInit
 */
void PluginInit ()
{
    g_Module.ScriptInfo.SetAuthor( "AnggaraNothing" );
    g_Module.ScriptInfo.SetContactInfo( "discord @ AnggaraNothing#6608" );
    g_EngineFuncs.ServerPrint( "[AS] "+(AN::g_LibModule.IsPlugin() ? "Plugin" : "MapScript")+" LoadingMusic2."+AN::LOADINGMUSIC2::_VERSION+" initialized for "+g_EngineFuncs.GetGameDir()+" mod.\n" );

    AN::LOADINGMUSIC2::Initialize( false );
}

/*
 * method: PluginExit
 */
void PluginExit ()
{
    AN::LOADINGMUSIC2::Reset();
}

/*
 * method: MapInit
 */
void MapInit ()
{
    AN::LOADINGMUSIC2::Reset();
    AN::LOADINGMUSIC2::Initialize( true );
}
