#include "th_weapons/weapon_teslagun_ae"

void RegisterAll()
{
        THWeaponTeslagun::Register();
}





namespace AFTER_EVENT_TH
{



array<ItemMapping@> g_ItemMappings =
{
        ItemMapping( "weapon_saw", "weapon_ins2m249" ),

	ItemMapping( "weapon_9mmhandgun", "weapon_ins2beretta" ),

        ItemMapping( "weapon_shotgun", "weapon_ins2coach" ),

        ItemMapping( "weapon_357", "weapoon_ins2python" ),

        ItemMapping( "weapon_eagle", "weapon_ins2python"),

        ItemMapping( "weapon_9mmAR", "weapon_ins2mp5k" ),

        ItemMapping( "weapon_m16", "weapon_ins2m16a1" ),

        ItemMapping( "weapon_sniperrifle", "weapon_ins2enfield" ),

        ItemMapping( "weapon_uziakimbo", "weapon_ins2mp7" ),
        ItemMapping( "weapon_uzi", "weapon_ins2mp7" ),

        ItemMapping( "weapon_rpg", "weapon_ins2m79" ),
};



}