// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy models/aomdc/items/w_deagleclip.mdl models/aomdc/items/w_glockclip.mdl models/aomdc/items/w_medkit.mdl models/aomdc/items/w_mp5kclip.mdl models/aomdc/items/w_revolverrounds.mdl models/desastre/npc/barney.mdl models/desastre/npc/facehead.mdl models/desastre/player/gordon.mdl models/desastre/player/player.mdl models/desastre/weapons/p_357.mdl models/desastre/weapons/p_9mmar.mdl models/desastre/weapons/p_9mmhandgun.mdl models/desastre/weapons/p_axe.mdl models/desastre/weapons/p_satchel.mdl models/desastre/weapons/p_satchel_radio.mdl models/desastre/weapons/p_shotgun.mdl models/desastre/weapons/v_357.mdl models/desastre/weapons/v_9mmar.mdl models/desastre/weapons/v_9mmhandgun.mdl models/desastre/weapons/v_axe.mdl models/desastre/weapons/v_satchel.mdl models/desastre/weapons/v_satchel_radio.mdl models/desastre/weapons/v_shotgun.mdl models/desastre/weapons/w_357.mdl models/desastre/weapons/w_9mmar.mdl models/desastre/weapons/w_9mmhandgun.mdl models/desastre/weapons/w_axe.mdl models/desastre/weapons/w_mp5_clip.mdl models/desastre/weapons/w_satchel.mdl models/desastre/weapons/w_shotbox.mdl models/desastre/weapons/w_shotgun.mdl models/desastre/weapons/w_shotshell.mdl models/hunger/svenhands/v_syringe.mdl models/poke646/items/w_medibox.mdl sound/aomdc/buttons/button1.wav sound/aomdc/buttons/button10.wav sound/aomdc/buttons/button3.wav sound/aomdc/buttons/button4.wav sound/aomdc/buttons/button5.wav sound/aomdc/buttons/button6.wav sound/aomdc/buttons/button7.wav sound/aomdc/buttons/button8.wav sound/aomdc/buttons/button9.wav sound/aomdc/buttons/latchlocked1.wav sound/aomdc/buttons/latchunlocked1.wav sound/aomdc/debris/bustflesh2.wav sound/aomdc/debris/bustglass1.wav sound/aomdc/debris/bustglass2.wav sound/aomdc/debris/bustglass3.wav sound/aomdc/debris/bustmetal1.wav sound/aomdc/debris/bustmetal2.wav sound/aomdc/debris/glass1.wav sound/aomdc/debris/glass2.wav sound/aomdc/debris/glass3.wav sound/aomdc/debris/glass4.wav sound/aomdc/debris/metal1.wav sound/aomdc/debris/metal2.wav sound/aomdc/debris/metal3.wav sound/aomdc/debris/metal4.wav sound/aomdc/debris/metal5.wav sound/aomdc/debris/metal6.wav sound/aomdc/debris/pushbox1.wav sound/aomdc/debris/pushbox2.wav sound/aomdc/debris/pushbox3.wav sound/aomdc/debris/zap1.wav sound/aomdc/debris/zap4.wav sound/aomdc/doors/doormove1.wav sound/aomdc/doors/doormove10.wav sound/aomdc/doors/doormove2.wav sound/aomdc/doors/doormove3.wav sound/aomdc/doors/doormove4.wav sound/aomdc/doors/doormove5.wav sound/aomdc/doors/doormove6.wav sound/aomdc/doors/doormove7.wav sound/aomdc/doors/doormove8.wav sound/aomdc/doors/doormove9.wav sound/aomdc/items/smallmedkit1.wav sound/aomdc/items/weapondrop1.wav sound/aomdc/plats/elevmove1.wav sound/aomdc/weapons/explode3.wav sound/desastre/sound/ambience/b_screamclose1.ogg sound/desastre/sound/ui/gamestartup.ogg sound/weapons/629_shells_land.wav sound/weapons/m3/m3_bolt.wav sound/weapons/m3/m3_draw.wav sound/weapons/m3/m3_reload.wav sound/weapons/p226/clipin.wav sound/weapons/p226/clipout.wav sound/weapons/p226/deploy.wav sound/weapons/p226/slidepull.wav sound/weapons/p226/sliderelease.wav sound/weapons/radio_fire.wav sound/weapons/radio_on.wav sound/weapons/revolvers_bulletsin.wav sound/weapons/revolvers_rod.wav sound/weapons/revolvers_wheelin.wav sound/weapons/revolvers_wheelout.wav sound/weapons/ump45_magin.wav sound/weapons/ump45_magout.wav sprites/aomdc/shockwave.spr ultimatum_eng.wad