// Gonome
sk_gonome_health                    "500"
sk_gonome_dmg_one_slash             "45"
sk_gonome_dmg_guts                  "30"
sk_gonome_dmg_one_bite              "30"

// Zombie
sk_zombie_health                    "400"
sk_zombie_dmg_one_slash             "50"
sk_zombie_dmg_both_slash            "75"

// Zombie (Barney)
sk_zombie_barney_health             "410"
sk_zombie_barney_dmg_one_slash      "50"
sk_zombie_barney_dmg_both_slash     "75"

// Zombie (soldier)
sk_zombie_soldier_health            "450"
sk_zombie_soldier_dmg_one_slash     "60"
sk_zombie_soldier_dmg_both_slash    "80"

// Alien slave
sk_islave_health                    "200"
sk_islave_dmg_claw                  "20"
sk_islave_dmg_clawrake              "40"
sk_islave_dmg_zap                   "20"
sk_islave_speed_zap                 "1"     // Zap speed multiplier (hard mode typically uses 1.5)

// Houndeye
sk_houndeye_health                  "200"
sk_houndeye_dmg_blast               "30"